Florian Karsten Typefaces

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Variable Static
Pixels
0
Joints
100
Leading
1.00
Tracking
0.000 %
AA Aa
Ligatures Case forms Tabular figures Oldstyle figures Slashed zero MORE
AA Aa
Size
6 vw
Leading
1.22
Tracking
0.005 %
O Telescópio Espacial Hubble é um telescópio que foi levado para uma órbita baixa por um ônibus espacial em abril de 1990. Recebeu seu nome em honra ao astrônomo Edwin Hubble. Apesar de não ser o primeiro telescópio espacial, o Hubble é um dos maiores e mais versáteis, e é conhecido ao mesmo tempo como uma ferramenta fundamental de pesquisa e como uma espécie de relações públicas para a divulgação da astronomia. O Hubble foi construído pela NASA e é um dos grandes observatórios espaciais, juntamente com o Compton Gamma Ray Observatory, o Chandra X-ray Observatory e o Spitzer Space Telescope. O Hubble foi criado com um orçamento relativamente baixo de 2 bilhões de dólares e tem funcionado desde 1990, encantando cientistas e o público. Algumas de suas imagens, obtidas com o inovador Hubble Deep Field, tornaram-se famosas. A sonda Magellan, enviada ao planeta Vênus, foi a primeira das três sondas de espaço profundo a ser lançada no Space Shuttle e a primeira nave espacial a utilizar técnicas de aerofrenagem para reduzir a sua órbita. A Magellan criou o primeiro (e atualmente o melhor) mapeamento em alta resolução com radar da superfície do planeta, equiparando-se a outros mapeamentos planetários em fotografia convencional. Missões anteriores para Vênus tinham produzido imagens de baixa resolução, identificando somente formações de dimensões continentais.
AA Aa
Size
1.80 vw
Leading
1.35
Tracking
0.000 %
Een van de redenen voor het gebruik van de naam Pioneer lag in het feit dat deze vlucht bedoeld was om de weg te effenen voor zwaardere verkenners. De constructeurs wisten niet goed wat de ideale vormgeving voor zo'n sonde moest zijn, doordat er tot die tijd slechts zeer weinig bekend was over de stralingsgordels van de buitenplaneten en de intensiteit van micrometeorieten. De Pioneer 10 en 11 moesten hieromtrent duidelijkheid verschaffen. Beide sondes voerden camera's mee, maar het maken van opnames was niet het belangrijkste missiedoel. De vaartuigen beschikten over sensors die magnetische velden, geladen deeltjes en samenstelling en temperatuur van Jupiter vastlegden. De verzonden foto's waren een bijproduct van metingen door een polarimeter, ontworpen door de Nederlandse hoogleraar Tom Gehrels van de Universiteit van Arizona. Overigens zouden verreweg de meeste toekomstige plannen vroegtijdig sneuvelen op de tekentafel: door voortdurende bezuinigingen moest NASA in de jaren na Pioneer 10 keuzes maken. Hun voortdurend door uitstel en budgetoverschrijdingen geplaagde paradepaardje Space Shuttle slokte het leeuwendeel van de beschikbare fondsen op en na Voyager 1 en 2 maakte NASA noodgedwongen pas op de plaats. Voor communicatie met de vluchtleiding op Aarde beschikte de sonde over drie antennes: een hooggevoelige schotelantenne met een diepte van 46 cm en een diameter van 2,74 m en daarnaast een middelgevoelige antenne op de schotelantenne en een laaggevoelige antenne die 76 cm van het deel met de vluchtinstrumenten uitstak en onder de schotelantenne was bevestigd. Van de twee ontvangers was er een aangesloten op zowel de laag- als middelgevoelige antenne, de andere was gereserveerd voor de schotelantenne. De vluchtleiding kon deze omwisselen. Twee zenders met versterkers van 8 watt op 2292 MHz zonden gegevens naar de Aarde, inkomende signalen kwamen binnen op 2110 MHz. De bitrate bedroeg op weg naar Jupiter 2048 bps en aan het einde van de missie slechts 16 bps. Op 750 miljoen km doet een radiosignaal er zo'n 40 minuten over om deze afstand te overbruggen.
AA Aa
Size
2.50 vw
Leading
1.15
Tracking
0.065 %
Mariner 10 was the first spacecraft to make use of an interplanetary gravitational slingshot maneuver, using Venus to bend its flight path and bring its perihelion down to the level of Mercury's orbit. This maneuver, inspired by the orbital mechanics calculations of the Italian scientist Giuseppe Colombo, put the spacecraft into an orbit that repeatedly brought it back to Mercury. Mariner 10 used the solar radiation pressure on its solar panels and its high-gain antenna as a means of attitude control during flight, the first spacecraft to use active solar pressure control. The components on Mariner 10 can be categorized into four groups based on their common function. The solar panels, power subsystem, attitude control subsystem, and the computer kept the spacecraft operating properly during the flight. The navigational system, including the hydrazine rocket, would keep Mariner 10 on track to Venus and Mercury. Several scientific instruments would collect data at the two planets. Finally, the antennas would transmit this data to the Deep Space Network back on Earth, as well as receive commands from Mission Control. Mariner 10's various components and scientific instruments were attached to a central hub, which was roughly the shape of an octagonal prism. The hub stored the spacecraft's internal electronics. The Mariner 10 spacecraft was manufactured by Boeing. NASA set a strict limit of US$98 million for Mariner 10's total cost, which marked the first time the agency subjected a mission to an inflexible budget constraint. No overruns would be tolerated, so mission planners carefully considered cost efficiency when designing the spacecraft's instruments. Cost control was primarily accomplished by executing contract work closer to the launch date than was recommended by normal mission schedules, as reducing the length of available work time increased cost efficiency. Despite the rushed schedule, very few deadlines were missed. The mission ended up about US$1 million under budget.
AA Aa
Size
4.20 vw
Leading
1.15
Tracking
0.040 %
The navigational system, including the hydrazine rocket, would keep Mariner 10 on track to Venus and Mercury.

FK Raster Grotesk is a pixel-based sans-serif typeface, sharpest at the 12-pixel size. Its Compact variant partially abandons the pixel grid and serves as a tightly spaced display typeface, carefully kerned to leave no superfluous gaps. The variable font smoothly transitions between sharp, pixelated form to completely rounded shapes, creating strong contrasts between the two states.

FK Raster Grotesk supports Latin Extended-A character set (i.e. Western European, Central European and Southeastern European languages) and several OpenType features. For complete specs see typeface specimen.

  • Designer

    Květoslav Bartoš

  • Publisher

    Florian Karsten Typefaces

  • Release date

    December 2019

  • Version

    1.0.2 (June 2020)

  • Formats

    Static (OTF, TTF, WOFF, WOFF2), Variable (TTF, WOFF, WOFF2)

  • Glyphs

    471

  • OpenType features

    Standard Ligatures, Case Sensitive Forms, Fractions, Numerators, Denominators, Scientific Inferiors, Superscript, Subscript, Oldstyle Figures, Lining Figures, Proportional Figures, Tabular Figures, Slashed Zero

  • Language support

    Afrikaans, Albanian, Asturian, Azerbaijani, Basque, Bemba, Bosnian, Breton, Catalan, Cornish, Croatian, Czech, Danish, Dutch, English, Esperanto, Estonian, Faroese, Fijian, Filipino, Finnish, French, Frisian, Friulian, Galician, Ganda, German, Hungarian, Icelandic, Indonesian, Irish, Italian, Kinyarwanda, Klingon, Latvian, Lithuanian, Luxembourgish, Makhuwa, Maltese, Norwegian, Polish, Portuguese, Romanian, Romansh, Sango, Scottish Gaelic, Serbian, Shona, Slovak, Slovenian, Somali, Spanish, Swahili, Swedish, Swiss German, Turkish, Uzbek, Welsh, Zarma, Zulu

  • Licensing

    A basic license purchased via this website combines desktop and web license and covers installation on a given number of workstations within one organisation and allows you to self-host webfont files for a single domain with no time limitation for a given number of unique visitors per month. For more information about other licensing options, please check FAQ or get in touch.

Buy FK Raster Grotesk

Basic desktop + web license (up to 3 CPU, single domain up to 10k visitors/month)
For more information about other licensing options please check FAQ or get in touch.

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